Princes of the Apocalypse, Session 9

During our last session, we were back at the underground water temple. This time, we were looking for the leader of the place. So we went off in the wrong direction, of course. Before wandering however, the table talked about how to approach the rest of the temple... which leads into my topic. When faced …

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Princes of the Apocalypse, Session 8

I miss D&D, but now I am back. During Monday's game session, we nearly got ourselves killed resting. Instead of escaping the area, we decided to hole up in a guard room we cleared the day before. We already fought off people in several rooms and alerted the dragon turtle, but for some reason it …

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Princes of the Apocalypse, Session 7

Remember the dragon I spoke about before? Well... Last night's game session livened up significantly. We are still underground in some watery complex, we lost the invisible scout (sacrificed by his master), and we already spent a long rest in their midst. So what do we do? We spend 15 minutes talking about our last total party kill …

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Princes of the Apocalypse, Session 6

(Yep, I missed a few sessions... continuing on...) We finished clearing out the keep with water cultists last time and are now set on exploring an underground waterway. Is this the most obvious way to go? The DM controlled party member has reservations about our choice of path, but we forge on heedless... Something is …

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Princes of the Apocalypse, Session 1

We started the highly reviewed Princes of the Apocalypse last night. My friend Alex is running the game, set in his homebrew setting The World of Eld. Instead of a play-by-play or spoilers for the campaign, I am hopefully going to talking more about characters, fun things that happened, and my general joy at playing D&D. …

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